jaybutton opened this issue on Mar 30, 2003 ยท 14 posts
FishNose posted Sun, 30 March 2003 at 2:30 PM
Only possible thing would be making the swap file VERY large. I have seen a large scene chew up massive amounts of RAM and swap space, so that might possibly help. Otherwise the easiest way of getting over that obstacle is to switch off bump maps. Generally works, they eat resourses for breakfast. Poser is NOT known for being efficient at handling memory lol. If not even that helps you need to trim down the size of your tex maps (especially if you have several Mill figures in your scene) for instance if they're 4000x4000 make them 2500x2500, uses about half the memory space for the texture. :] Fish