sekhet opened this issue on Mar 29, 2003 ยท 28 posts
Lyrra posted Sun, 30 March 2003 at 7:55 PM
The most important are the basic headshape morphs ... and bringing out the whole lower part of her face. If you look at your standard Caucasian type, you'll find that the nose/mouth/chin comes out like a muzzle (just a little). Judy ...doesn't. At all. Other racial types are different of course ...but Judy's mouth structure is very inhuman. Her mouth is very flat to her face, and if you look at any functioning human mouth, you find mouth are flaps cut from this flattened oval bulge. Just variations on thos two things will be great as building blocks. The other figures have this same problem as well ... but its worst on Judy IMHO. Don is actually not too bad, since caucasian men usually have less lip than females. Has anyone made a relistic Asian or African morph for Judy yet? BTW in case anyone cares I sculpt dolls, so I spend a lot of time looking at funny looking heads and saying 'what is wrong with this' Judy made me twitch the first time I saw her. grin I'm presuming that the faceroom spawned morphs are based on the existing ones on the figure, right? which means they have to be squished before distribution. And a face made in the faceroom with commercially bought morphs on it can't be distributed... So if you apply to figure without spawning it should just set dials, right? and that can be saved as a face file. Hrmm.