Forum: Bryce


Subject: Lighting on an object but not on others around?

taerin opened this issue on Mar 31, 2003 ยท 8 posts


madmax_br5 posted Mon, 31 March 2003 at 3:10 PM

yes, calculate how many units the object is away from the light (make cube between the two and in the atributes look at the axis length)and enter than number plus one for the ranged falloff. Now it will only cast light to that distance so if there is nothing extremly close to the object, it should only shine on the object you want.