Forum: Poser - OFFICIAL


Subject: Bum ---> Jpg? How?

dona_ferentes opened this issue on Apr 05, 2003 ยท 26 posts


LaurieA posted Sat, 05 April 2003 at 10:02 PM

The quick and dirty way: Open Poser. You don't even have to load a figure, just an empty document. Now go to the material editor by choosing from the top menu bar Render/Materials and choose the ground plane from the "Object" drop down menu in the editor (top left of the editor window). If you have no figure loaded, it will already be on the ground plane. In the bump map area (bottom left) click the "Load" button. Migrate to the folder the textures are in: Runtime/textures/AAV3FG. Choose the file "FGgdsequinsB.jpg". When Poser asks you if you want to convert it to a bum, choose yes. It will be created. Once you click that button that asks you to convert the file you've chosen to a .bum, it's created, it's there, whether you use it or decide not to in any texture. ANYTIME you click the "Yes" button on the pop up window with the triangle with the exclamation point in it, a .bum is created! When you are done converting the file(s), you can even cancel the material editor and they will still be in your textures folder in your AAV3FG folder. And that's all there is to it! :o) The next time you use the eyes mats, it will use the bums that you created beforehand and all will go like clockwork ;o). Laurie