fozzy opened this issue on May 25, 2000 ยท 4 posts
Siegbert posted Thu, 25 May 2000 at 10:29 PM
I doubt if bryce or any other could do endless reflections. It would never finish calculating. Sorry, I can't be of much help here. A workaround could be to make a texture of a double reflection and do a Copy_Paste_Scale within the respective objects. Just a thought. Siegbert