macmullin opened this issue on Apr 09, 2003 ยท 8 posts
lupus posted Thu, 10 April 2003 at 6:46 AM
Quick explaniation... The usual way to do reflection-mapping is putting a sphere (non-visible for you, of course) around the reflecting object, then map an image around the sphere, then filter (using your reflection settings) the reflecting objects colour with the spheres colour from the point of view of the camera ... (this didn't explain it in an easy way, did it?!) :-/