picturemaker opened this issue on Apr 05, 2003 ยท 19 posts
shadowdragonlord posted Thu, 10 April 2003 at 7:09 PM
Aye, bulldawg, I agree that most Macs are better than Dell, for example, but ANY proprietary platform is a ridiculous waste of money. A Macintosh? Come on, I could build three or four machines that would EACH destroy ANY Mac in terms of speed and render times, for the price of ONE pathetic fruit-based computer. But that's not the point, if your machine can't handle the Unreal Engine, then you're really not experiencing VR. Get a new one. A flat image is not VR (a-la QTVR). Even flat-screens aren't REALLY VR (stereo imaging is closer, something the Unreal engine can do, on the fly). And you don't need a really fast machine to use the engine, I started using it on an old Pentium 3/600MHz machine. I don't want to go into my opinions on products, or my extensive testing of them, but if any of you haven't tried Unreal-based products, and you STILL call yourself a 3D artist, it's time to re-evaluate yourself, and witness the beauty of realtime 3D. The end-goal of Bryce itself (NOT including our still-shots and all of the WONDERFUL art all of us create!) is to be realtime. Imagine a render time of ZERO. Or animating on the fly. The mere fact that Bryce (nor ANY 3D application) can't preview our scenes at Unreal-quality is, in my opinion, totally pathetic and inexcusable. But, also, this is one of the reasons Bryce is so cheap... But back to the topic, Unreal has a high learning curve, so I hope the application you got, Peter, works well for you! And I'd love to see what you end up with, so keep us informed, okay?