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Animation F.A.Q (Last Updated: 2024 Nov 13 3:03 pm)

In here we will dicuss everything that moves.

Characters, motion graphics, props, particles... everything that moves!
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Subject: Un-conforming an item?


taerin ( ) posted Wed, 09 April 2003 at 1:22 PM · edited Sat, 23 November 2024 at 12:26 PM

Hey guys - I'm working on an animation, and running into a challenge.

I've got a pair of items that are conformed to my figure's hands. That's good, that's what I want for the beginning of the animation. Further on, I want to move those objects away from his hands and toward the camera.

The problem is that at the frame I want them to move, I can't zTrans them, I assume because they're conformed and parented to his hands. I reparented them to the universe in the keyframe that I want them to begin moving, but I still can't Translate them at all.

I suppose a workaround would be to make them invisible at that frame, bring in a duplicate pair and try to move them, but that seems like more trouble than it should have to be.

Any clues out there as to how I can accomplish this?

TIA

  • taerin


nemirc ( ) posted Fri, 11 April 2003 at 5:47 PM

I assume you are using poser to make the animation? I think there is no way to dinamically change the parents of an object during an animation.

nemirc
Renderosity Magazine Staff Writer
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