Forum: Poser - OFFICIAL


Subject: Anybody got a REALISTIC animation TURNAROUND?

jjsemp opened this issue on Apr 13, 2003 ยท 16 posts


Little_Dragon posted Mon, 14 April 2003 at 6:36 AM

This one, for instance. It's over 1600 frames, and only the last few seconds at the end might possibly come close to your requirements. And I had to edit the .bvh file *before* importing it into Poser, just to make sure the joint hierarchy used the same naming conventions as a Poser figure's internal bone structure (hip, rThigh, rShin, rFoot, etc.).