Forum: Poser - OFFICIAL


Subject: Wulfgar WIP update

Deal opened this issue on May 28, 2000 ยท 8 posts


Roshigoth posted Sun, 28 May 2000 at 12:32 PM

Ick.. that's difficult. You could a) do it in post. Not easy, but if you're patient and skilled the outcome is amazing. Look at Xtinction's work (and his tutorial on how he does it) for example, though he does it for hair. Or b) model out a bulge at the edges of clothes, and use tex/bump mapping to simulate the fur lining. This won't get nearly as good results, but it's a bit easier. I have yet to manage either successfully. I've done a passing job with the second for a fur lining of a helmet, though I never bothered posting it because the rest of the texturing sucked. =) I can understand if you don't do it, but it was just an idea to consider. =) Rosh