Forum: Poser - OFFICIAL


Subject: What to make hair , trees, and complex props with simple maps? Read

Anton_Kisiel opened this issue on May 23, 2000 ยท 15 posts


Jim Burton posted Sun, 28 May 2000 at 6:10 PM

Anton- The only catch is, you have to plan ahead. I tend to think of mapping as the last thing that is done on a model, but often it should be at an earlier stange. On some of the jewelry I've done I couldn't see any easy way to map it - then it came to me, just map one jewel, and the connecting link to the next, then take the mapped object back into Max and build the bracelet, earrings, whatever, using this unit in various scaled combinations. It was easier to reconstruct the item than it was to map the thing in one piece - it's always easier the second time anyway! The jewery then has a tiny (like 256 x 256) map.