Stacey_73 opened this issue on Apr 17, 2003 ยท 13 posts
layingback posted Thu, 17 April 2003 at 11:02 AM
Am I confusing something here, or is there really a contradiction being expressed? I know lighting changes the perceived color dramatically, but for a given light aren't inherently darker textures and use of underlying material colors contradictory? Only way I can see to use underlying mat colors is to make them darker than the default white many (most?) of us use. So unless the texture vendors give us the palest texture of the range, how can we go paler? Is there some way to go "whiter than white" that I'm missing?