marcq opened this issue on Apr 16, 2003 ยท 13 posts
mateo_sancarlos posted Thu, 17 April 2003 at 3:21 PM
Please post a Carrara render using this method, so we can see how it works. The problem of transparent areas casting shadows might be solved by checking "Light through transparency" in Ray Tracer/Renderer settings, although ISTR that some Poser objects with detailed transparency maps (e.g. hair) may cast strange shadows when imported as facet meshes, but they would cast correct shadows when imported as vertex objects.