Forum: Carrara


Subject: Poser transparency

marcq opened this issue on Apr 16, 2003 ยท 13 posts


marcq posted Fri, 18 April 2003 at 3:16 PM

You probably can't tell from the image above but her eyes are screwed up. I shaded them like Poser-Judy eyes but DAZ eyes are different. In the pic aboive her eyewhites are transparent ;-) (One less object in the DAZ eye IIRC). I did notice a problem with the transparent POSER eye sphere over the eye-white but that seemed to me to be more of a registration problem. That is, they didn't seem quite centered after I imported. I think that was because one was a sphere and the other was a sphere with a side cut off. One of the two programs used the sphere center as object center and the other used the actual center for the truncated sphere, I think. Sliding it over to recenter seemed to fix it. I like the DAZ eyes better, just the eye white and lens. No transparent object over the eyewhite. As for the skin tight transparent, that seems to work fine. In one incarnation, I had an offset on the skin and mermaid due to a morph not quite lining up between the two objects. In the future, I'll just mod the under-mesh after importing. Anyway, thanks for the help. The opacity trick is a big help for me when importing poser transparencies. Is this already listed somewhere? I posted my shader here for the next frustrated newbie but is this already covered on a tutorial I missed? Marc