Ajax opened this issue on Apr 21, 2003 ยท 21 posts
Ajax posted Tue, 22 April 2003 at 5:13 PM
Thanks everybody! I really hope you find it useful :-) Ratteler, The UV mapping is just a cylindrical map around a single segment, repeated on every segment, so whatevery you put on one segment goes on all of them. The segments themselves aren't cylindrical - they're a kind of bone shape. It would look pretty strange with normal hair textures on it. Depending on what kind of feedback I get on this after people have tried using it, I might try to make something similar but designed for transmapped hair. The modelling approach would have to be a little different, just to make the scalp look right.
View Ajax's Gallery - View
Ajax's Freestuff - View
Ajax's Store -
Send Ajax a message