Zhann opened this issue on Apr 23, 2003 ยท 24 posts
Erlik posted Wed, 23 April 2003 at 6:18 AM
What's more, obj is not exactly susceptible to smoothing in Bryce. If you don't intend to create a texture map in UV Mapper, I'd suggest either 3ds or lwo. And lwo can be smoothed more, so you can use less polygons. At least in my experience, though I'm ceretain somebody will pop up with the opposite one. :-)
-- erlik