songkann opened this issue on Apr 22, 2003 ยท 7 posts
mykael posted Wed, 23 April 2003 at 9:53 AM
Attached Link: http://digitalcarversguild.com
For clip mapping, at least for fairly flat objects, try using the Anything Grooves. If will take a bitmap giving height data and generate an adaptive mesh for it. Normally the mesh is square/rectangular, but there is an option to omit the bits of the mesh where the texture height is 0 (black). Mik