Chocoborob opened this issue on Apr 24, 2003 ยท 44 posts
tjohn posted Fri, 25 April 2003 at 3:22 AM
You must also realize that as you upgrade your system to the point where Bryce renders more quickly, you will increase the complexity of your scenes until they take about as long as before to render (but they'll look great). Or: rt = (s/c)*p or: Render time is equal to speed divided by complexity, multiplied by patience. So although the value of render time will vary from one individual to another dependent upon their level of patience, the render time for that individual will remain constant. :^)
This is not my "second childhood". I'm not finished with the first one yet.
Time flies like an arrow; fruit flies like a banana.
"I'd like to die peacefully in my sleep like my grandfather....not screaming in terror like the passengers on his bus." - Jack Handy