dreamer728 opened this issue on Apr 26, 2003 ยท 6 posts
Jaager posted Sun, 27 April 2003 at 1:15 PM
They are just morphs that are not really morphs yet. They have no effect on other morphs. If you use V3 as the file comes from install, there are no dials visible until you inject those morphs. If you save the cr2 and reopen it, the dials for all the morph channels show up. It is just what Poser does to morph channels. When you saved the file, it "fixed" the DAZ version of the empty channels and the "fix" makes the dials show. They still have no actual morphs in them. The morphs are called deltas. You still have to inject the deltas you want to use. There is just a lot of flak making it difficult to find the active morphs. OK, I see, one of the "fixes" Poser does is to replace the "-" for the empty dial names with the actual channel name. It makes you think the actual morph is there. It is not. Dial-Cleaner is supposed to remove this problem, but it was written for Poser 4 and the additional lines that P5 adds to a CR2 interferes with it. If you are new, you do not know why P5 is a bastard child with a lot of this. All I can offer that does not require a sophisticated understanding of a CR2 - Get the original V3 CR2 back and start with it every time. After you get a character, save the CR2 after you remove all of the morphs and use Rob's INJectionPoseBuilder on it. Then delete the CR2 and use the pose file on the original every time. This works if you only use one figure, or if you use one V3 and it is always the first figure you add, or if you do not wish to use any dials in BODY on it. If you generate favorite charaters, Spawn them as their own morphs and copy those into V3 BLANK using MM4. There is no flak in V3 BLANK.