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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 1:45 am)



Subject: Free Victoria 1 different question


nontroppo ( ) posted Sun, 27 April 2003 at 12:22 PM · edited Mon, 25 November 2024 at 6:47 PM

I also got her on the cover CD with Poser 3, but she has loaded up with no eyeballs! Does anyone know where I can find free eyeballs for her? She also has no clothes even though the thumbnail shows her wearing clothes. Also, there are no options for manually changing her facial expression. All I get are some standard (really silly) expressions plus "phonemes" but I can't make my own changes as with the normal P3 characters. Am I missing something?


EnglishBob ( ) posted Mon, 28 April 2003 at 5:43 AM

Does she have no eyeballs at all, or "golf ball" ones with no iris/pupil? Select her head, and have a look at the dials. There should be plenty of adjustment available there. Clothes are available from a variety of sources - have a search through freestuff here, for starters.


nontroppo ( ) posted Mon, 28 April 2003 at 7:10 AM

She has a flesh-coloured curved blank area in her eyes, so yes I guess she has eyeballs, just nothing on them. When I select an eye, there are options for Slit Pupil, Dilate Pupil, and moving the eyeball, but since she has no pupils and irises they have no effect. When I select her head, the only options on the dials are things like AfAmerHead, NatvAmerHead, FaerieHead, Monkey, etc. There's nothing relating changing the expression like with the standard Poser 3 characters.


TrekkieGrrrl ( ) posted Mon, 28 April 2003 at 7:21 AM

First the eyes: This must be a cause of P3 only being able to use ONE texture on each item. How they could even INCLUDE V1 with it is beyond me, as she has lots of different materials, one of them being a cornea, this transparent layer in your eye that makes it shine. I guess it is the reason, if you say it's FLESH coloured. It takes same colours as the rest of her. And at least V1 and V2 (I don't own this low rez version so I don't know for sure but I guess it's similar to the regular V1, and that one has one texture map for HEAD and another for Body. As to the expressions. Are you SURE there are no more? No smile, open mouth or anything? There SHOULD be a fairly long list, but again it MAY be different with this low rez version, I don't know but I would EXPECT the morphs to be present.

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nontroppo ( ) posted Mon, 28 April 2003 at 7:29 AM

Yes, I'm sure about the expressions - you can only change the whole head shape into those various "ethnic" types etc. Can't even open her mouth. She is actually completely useless! The head and body are two different things, since I have to change the skin colour separately (what a bugger, trying to get them exactly the same shade!) so maybe I could find another texture for the head the includes eyeballs.


EnglishBob ( ) posted Mon, 28 April 2003 at 8:07 AM

Somebody has evidently blundered big-time here. I did manage to get Victoria 1 to work in Poser 3 myself, but it took a lot of work. I believe there's a morph in freestuff somewhere that will move the cornea material out of the way; I can't seem to find the proper combination of search terms to hunt it down, or I'd give you a better link. :( As for the expressions - I'm assuming you're a raw beginner here. If not, this next suggestion is going to be totally insulting. :) Vicki's expression dials are at the end of the list - in Poser 3 you can't scroll the list. What you have to do is position your cursor just so, between the dials, and you can drag the dial stack up and down to see them all. The dials should be there, they're just hidden.


nontroppo ( ) posted Mon, 28 April 2003 at 8:23 AM

Thanks everyone. I have just managed to move the dial set up (yes I am a beginner, and how on earth is anyone supposed to discover that on their own?!) - BUT the only other options are things like size of nose, ears, dimples, etc. Still nothing for moving lips or eyebrows for expressions. Do I have to maybe select the "face" instead of the "head" to bring up a new set of dials? There's no way I can see to do that (nothing called "face" on the list). Will look for the morph although I don't actually know how to use morphs. I may be back...


Rebekah ( ) posted Mon, 28 April 2003 at 12:38 PM

Attached Link: http://www.renderosity.com/artistdownload.ez?Who=sixus1&fileid=3807&key=577779

I experimented a bit and got a texture to work on vickie 1 in Poser 3. You can actually use more than one texture map....if you do it manually in a text editor.

As far as the 'mistake' with the Free Victoria 1 RR, let me say something.

Our Water Dragon was included on the disc also, but we would have contributed a different character if we had known that a free version of Poser 3 was going to on the disc. I am guessing that DAZ didn't know either. Love 3D World Magazine, but they probably didn't think to tell everyone or didn't know initially. Who knows?

Anyway, the link I have included is to my experiment...it has new textures, a MAT pose to apply them and a different hair prop. I am going to be working on the Water Dragon to make it compatible with Poser 3 as much as I can.

Rebekah Garner
Sixus1 Media


raven ( ) posted Mon, 28 April 2003 at 2:32 PM

I posted this in the 3dworld mag forum for people who got P3 and Vic1 red res on the cover disc. Hope it helps some. 1. Figure coming in white. Resave the texture maps as .bmp or .tif files, Poser3 doesn't use anything else. Same for the hair texture. I have a MAT pose that will apply the textures (.bmp format) for all the material groups of the figure here, http://www.thedarkzone.freeserve.co.uk/MAT_file.zip it needs to be extracted to the Poser 3 folder, and will give you a pose file in Poses/DAZ People. Apply the pose and the textures get added. The hair has a single texture that can be applied in the materials dialog box. 2. White eyes. This is because there is an outer sphere on the figure that has transparency applied in Poser 4/5, and as transparency is not available in Poser 3, you don't see the underlying eye. This can be kind of sorted by copying the eye texture at the bottom of the head texture to the place on the map that corresponds to the eyeball transparency map. You can find the eyeball transparency template here (sized for the textures given away as part of the package), http://www.thedarkzone.freeserve.co.uk/eyeball_template.jpg to use in an imaging program that uses layers. If you do this at the same time as converting to a .bmp, the above MAT pose will give you eyes. You will not be able to change pupil/iris size/shape this way though. Unfortunately, no transparency means blocky eyelashes, however, there is a morph on the head (called EyeLashes) that you can use to reduce the size of them. 3. Version number newer. This doesn't matter, it just means they were created in 4 or above. You can change that by resaving to the library after loading, or opening the .hr2 and .cr2 files in a text editor and changing the version number from 4 to 3.



nontroppo ( ) posted Wed, 30 April 2003 at 12:55 AM

Rebekah, thanks again for that link - I have downloaded the texture map. Could you point me to somewhere I can find out how to do the texture map thing in a text editor, or briefly explain for me? Thank you!


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