nontroppo opened this issue on Apr 27, 2003 ยท 10 posts
raven posted Mon, 28 April 2003 at 2:32 PM
I posted this in the 3dworld mag forum for people who got P3 and Vic1 red res on the cover disc. Hope it helps some. 1. Figure coming in white. Resave the texture maps as .bmp or .tif files, Poser3 doesn't use anything else. Same for the hair texture. I have a MAT pose that will apply the textures (.bmp format) for all the material groups of the figure here, http://www.thedarkzone.freeserve.co.uk/MAT_file.zip it needs to be extracted to the Poser 3 folder, and will give you a pose file in Poses/DAZ People. Apply the pose and the textures get added. The hair has a single texture that can be applied in the materials dialog box. 2. White eyes. This is because there is an outer sphere on the figure that has transparency applied in Poser 4/5, and as transparency is not available in Poser 3, you don't see the underlying eye. This can be kind of sorted by copying the eye texture at the bottom of the head texture to the place on the map that corresponds to the eyeball transparency map. You can find the eyeball transparency template here (sized for the textures given away as part of the package), http://www.thedarkzone.freeserve.co.uk/eyeball_template.jpg to use in an imaging program that uses layers. If you do this at the same time as converting to a .bmp, the above MAT pose will give you eyes. You will not be able to change pupil/iris size/shape this way though. Unfortunately, no transparency means blocky eyelashes, however, there is a morph on the head (called EyeLashes) that you can use to reduce the size of them. 3. Version number newer. This doesn't matter, it just means they were created in 4 or above. You can change that by resaving to the library after loading, or opening the .hr2 and .cr2 files in a text editor and changing the version number from 4 to 3.