Rayraz opened this issue on Apr 30, 2003 ยท 19 posts
Rayraz posted Wed, 30 April 2003 at 12:19 PM
This is still 100% curve-by-curve Amapi modelling. The only part of the character that's going to be brycian are the hands and the textures. I used curves to draw a low-res model and then I used several different smoothing modes to create a high-res model that looks good.
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