Forum: Carrara


Subject: knife functionality in vertex modeler

hartcons opened this issue on May 03, 2003 ยท 23 posts


keithw posted Sat, 03 May 2003 at 8:29 PM

To subdivide a cylinder verticaly I would select and move the top edge down half way and the extrude to the height you want. If the area you want to subdivide is between other sections you have to select the area, detach it and then delete it. This will leave a gap in your mesh. To fill the gap extrude up half way and then loft to fill and close the rest of the gap. Keith