Forum: Bryce


Subject: Jpeg Artifacts - Which looks better to you?

TheBryster opened this issue on May 03, 2003 ยท 49 posts


Quest posted Sun, 04 May 2003 at 1:27 PM

OK, to further explain the technique, let me offer up the source. It comes from a tutorial in 3D Commune so I cannot replicate the source in total here because of copyright issues, so for those who wish to see the tutorial in it's entirety, you must first be a registerted member of that site; Http://www.3dcommune.com/ . It's a great site and I highly recommend it. The tutorial itself is called "Sky Effects For All" by Paul Pappathan a/k/a Pinhead could be found here; http://www.pinhead.robbes.com/tutorial/Skyfx/sfx3.html The technique is explained down around the end of the tutorial in a section called "Time to render". He explains; "Do not Render as jpg...they suck. Save all original renders as PSD, BMP or PICT then convert to jpeg for posting. Your results will be more controllable and look 10 times better. Really and truly. ...Here's How to do it right! ...The idea is to render large to make smaller. So make it big! Your images will look much, much better when resampled as Jpeg. ...if you're going to post an 800 x 600 image, your render settings should be: 1600 pix wide x 1200 pix high x 96 dpi minimum. 96 dpi is now the effective resolution of consumer monitors. Not 72". This makes total sense to me and is in agreement with what most other graphics authorities say on the matter. I've tried this technique and it works for me; http://cg-quest.com/End_table.htm