Forum: Carrara


Subject: knife functionality in vertex modeler

hartcons opened this issue on May 03, 2003 ยท 23 posts


neoklassik posted Wed, 07 May 2003 at 1:47 PM

I also have all 3.. and I agree with you on the LW forums. Though it's really only a couple people there who while they know what they are doing, are like grumpy old men who give a big FU to politeness and some seem like kids who think they got "mad skillz". The rest seem like good people. I have to say I really like modeling in C4d the best. Especially with a few basic mostly free plugs. Even though the majority are in german, they still make and effort to provide instruction in English. The people on the C4d forum here are overall great. I agree with you on the screen space issue with C4d, but it's not unworkable. I do have to say if Carrara put a few more modeling freindly features in I think it would be a real contender. Round/chamfer corners, keyboard nudge (please EOVIA!), better mesh control, bitmap placement.. and a few others well documented in this forum. Carrara is also fairly slow for me when it comes to high density meshes.. and it's .obj importer sometimes places stuff willy nilly, but overall it's very full featured for the price (collision detection for example.. a $200-$400 plug for LW). I can't say I have a love hate relationship with it, because I don't hate it. Right now it just doesn't do what I need it to is all. I'm waiting for Amapi7 pro to come out.. we'll see how that is. Though it's still like the LW paradigm then. Model in one program, render in the other.