littlefox opened this issue on May 15, 2003 ยท 22 posts
DCArt posted Thu, 15 May 2003 at 2:47 PM
Hmmm ... one thing you can check is to open the "original" object (the one before you made the changes), in UV Mapper. Check the INFO on the object (In UV Mapper Pro it's the Tools, Statistics command - in UV Mapper freeware, this info appears when you first open the file). Compare the number of vertices, textures, and facets of the original and the reworked one ... if they are different then there might not be much you can do. However, if they are the same, there is a command in UV Mapper Pro (Tools, Vertices, Reorder) that might help, but I've never had a need to use it. Deep UV is wonderful for UV Mapping something before it's released ... but to change mapping for something that is already "out there" it creates some problems. Maybe we can figure out some workarounds. 8-)