_dodger opened this issue on May 15, 2003 ยท 5 posts
williamsheil posted Thu, 15 May 2003 at 4:32 PM
For interpolation of the current keyframe: spl = spline interpolation lin = linear interpolation con = constant interpoltion For the transition through the keyframe: br = break spline sm = smooth transition I don't have a clue about the 'sl 1' line. It never seems to vary in any pz3's I've seen. If you happen to find out, let me know. Bill