Forum: Poser - OFFICIAL


Subject: INJ and REM morphs question

cybia opened this issue on May 16, 2003 ยท 8 posts


lesbentley posted Fri, 16 May 2003 at 11:05 PM

Attached Link: http://www.renderosity.com/messages.ez?Form.ShowMessage=968818

I assume by "INJ" you mean a Delta (morph) Injection Pose. You may find the above thread helpful in relation to Delta Injection (also called Morph Injection). In a nut shell: A pose file can only be applied to a prop if that prop has a figure as its root parent. So basicly you have three choices. a) Parent the prop to a figure before you apply the pose. b) Create a minimal figure by converting a Poser square prop into a figure (you can use the Heiarachie Editor to do that). Then set your new figure to be invisible; Object>Properties>Visible (un-tick). Then parent your prop to the new figure and save to a figures pallet. c) Convert your prop to a figure. --- Here is a mini tut/exercise on how to make a delta injection pose for a prop: 1. In Poser. Load a box prop. Attach a magnet. Scale the mag to 500%. Select the box and spawn a morph, name it "Morph01". Delete the magnet. Select the box, set Morph01 to "1.000" on its dial. Resave the box prop to the pallet as "box2". 2. Use Windiws Explorer (or what ever) to rename "box2.pP2" to "box2.pZ2" 3. Copy the folloing code and save it to your HDD as "TEMPLATE.PZ2": { version { number } } 4. Download and install "Morph Manager v4" (get it from the free stuff). Open Morph Manager and load "box2.pz2" into the left pannel, and "TEMPLATE.PZ2" into the right pannel. Expand "box_1", copy "Morph01" into the right pannel. Save "TEMPLATE.PZ2" to a pose folder with the new name "box2INJ.pz2". 5. In the left pannel, right click on "Morph01", select "Properties", delete all the blue dots EXCEPT the one at the top that says "targetGeom Morph01". You have deleted the deltas and other stuff from the morph channel, these deltas were in essence the morph target, its gone now but the empty shell of its channel still remains (as it must if you are going to re-inject the morph). Resave "box2.pz2". Use Windows Explorer to rename "box2.pz2" back to "box2.pP2" 6. In Poser, load "box2" from the pallet. Notice that the dial for Morph01 is still there, but has no effect, this is because the channel is empty. Load any figure. Parent "box2" to a body part of the figure. Go to the pose pallet and apply the "box2INJ" pose. If all went well you have reinjected the original contents of the morph channel, and the "Morph01" dial now works. Open box2.pz2 in a text editor, your empty morph channel looks like this: targetGeom Morph01 { } Open "box2INJ.pz2" in your text editor, it contains the missing bits of your morph channel, along with some other stuff that is necessary to put the morph in the right place in the file. I could say a lot more about Delta Injection and pz3 files in general, if I had the time, but this was the bare bones of it. Along with other material you will find it should be enough to start you off.