Forum: Bryce


Subject: Character Animation in Bryce

Andini opened this issue on May 16, 2003 ยท 24 posts


Rayraz posted Mon, 19 May 2003 at 12:04 AM

Maybe you can make a skeleton out of cilinders and stuff and then link metaballs to it to make deformable animatable characters. It won't be very easy to animate, but it'll certainly be possible. I used it to pose the metaball hands of my matrix-human from my april challenge entry.

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