I also tried assigning both the jewels AND the belt to the Abdomen area, but didn't get good results there either. What I WANT to happen is this. When I bend Zelda's abdomen, the jewels should move and rotate, so that they stay connected to the belt, but are still visible above the dress; but their SHAPE should NOT change. Here's a screenshot to demonstrate what I WANT to happen; I used separately imported jewel props so I could rotate them into the right position. Is there any way to achieve this effect?