maclean opened this issue on May 22, 2003 ยท 14 posts
umblefugly posted Thu, 22 May 2003 at 8:55 PM
When mapping a model, I usually blow up the template size and save the model so when I texture it my textures will repeat the amount of times the mesh has been resized...that way I can use smaller sized textures and still have them look hi-res in a render.