maclean opened this issue on May 22, 2003 ยท 14 posts
RHaseltine posted Fri, 23 May 2003 at 6:27 AM Online Now!
Would it save memory if you split the walls into sections and then, by default, repeatedly applied the same texture to each, or would Poser assign RAM for each instance of the map? The problem with tiling is if the user wants to do something different with one part of the object - say for a "having the decorators in" scene with some wall papered and some still bare plaster.