Graviton opened this issue on May 23, 2003 ยท 72 posts
JoeyAristophanes posted Fri, 23 May 2003 at 11:30 AM
'Normal' clothes have not been 'dismissed' I really must disagree, at least when the suggestion is made around here. The last time this subject was broached (like, about four or five hours ago :) ), one of your employees was quite specific in what does and does not sell, and normal wasn't one of them. Yes, there's far more to pushing the button and having a model pop out, but let's face it, Mallen: you guys are in a rut. You do gorgeous work, but you're still in a rut. >> Elderly characters are already possible with V3 Well, sorry, but IMHO they look like elderly supermodels, not real people. Otherwise, to get to that point you have to work with the over 200 dial settings to even come close, and even then there's not much to clothe the figure with because the clothing morphs haven't been kept up to speed with the body ones (and for the moment Tailor is platform specific). Now, unless you want to create an Avenger-Goes-to-the-Retirement-Home look, you're sorta SOL at creating anything with RW variety. And we won't even begin to discuss texture maps. You want another food-for-thought example? This was something I noticed with the Barbarian packs, and I found it kinda telling. Look at the range of body morphs for the Mike version and then compare it to the ones for the Vicky version and tell me what's missing on the Vicky side. Just go do it -- the omission says a lot about how you view what should and should not be done with Vicky. And for what it's worth, Laurie, the pedestal is great. Thank you.