AgentSmith opened this issue on May 22, 2003 ยท 17 posts
AgentSmith posted Mon, 26 May 2003 at 8:07 PM
Yeah, hitting "smooth" that much will widen the base of your terrain. So, I would use the bottom of the clipping bracket and trim some of the edge away. Since this cuts down on the height of the terrain (Y), I would then increase that value to match what it was before I used the clipping bracket. This helped to make the puzzle pieces to look more "straight up and down" rather than having a thin top, and a wide bottom. Water - Yeah, I have been away more than at home for almost the past 10 days, I'm now back home and will get to work on those tutorials. AS
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