krimpr opened this issue on May 28, 2003 ยท 11 posts
Gort posted Wed, 28 May 2003 at 3:17 PM
Darn, I was hoping you'd get lucky. Oh well, the only other thing I can think of is exporting the character as an Obj, cleaning up the group names in your mesh modeller (easier for me than Poser's grouping tool)or by hacking the OBJ with a word processor,... import the Obj back into poser, then into the setup room where you'll splice the original figure's bone structure into your new obj... of course, You've probably blown away all your morphs at this point so you'll have to reinstall each of those....with morph manager or something. Gee, this is turning into a project.... are you sure it's not worth loading all those files in lightwave? Sorry, wish I could think of a quicker way. Maybe one of the Gurus will be along with a qwik fix. Good luck.