Phoul opened this issue on Jun 03, 2003 ยท 20 posts
Phoul posted Tue, 03 June 2003 at 5:39 PM
Thanks for the infos and for the link. I'll test that character.
Btw, when I start an animated shot, I don't known where I'll go. I improvise. For the Cop Gorilla, I got the sound of the voice, changed it a few, very quickly decided it will be a beast. Checked my Daz collection. Bingo: the Gorilla of course, could be a good idea. Start Mimic 2. In fact started to learn it. Wonderfull soft. Very easy to learn. The help files are perfect (it is a rule for me: always read the manual!). After mimic, started to animate the character. At the beginng I though i'll put an antilope in front of him... hum... finally other ideas came. And decided to put a mirror. And so on... When the character was almost animated, I started to see where to put my camera. Always in Poser. It is like if I was a reporter (btw, my principal job these last years). I don't known what will happen. So, when I pans, I put delay... Well, and so on again.
As you see, it's free ramdom way artwork.
For Fools Games it was different. I wrote a screen play first. Make story board and animactics in poser before work on the finals animations and shots...
Finally, I can't tell you if I'll play with the 'cat girl'.
Actually try to write a new short. A funny one (very different than Fools Games). Can't tell more now ;-)
Philippe
PS: sorry for my poor english :-(