Hdrider opened this issue on Jun 12, 2000 ยท 9 posts
bloodsong posted Tue, 13 June 2000 at 6:08 PM
heyas; do NOT flip the uvcoordinates in uvmapper. flip the texture map in your image editing program. :) actually, what i usually do is the vue flip trick like this: load the image in the colour channel... hit the mirror y checkbox. now find the offset y box, and read the picture's y size (it should say x## x y##). type in the y number there, and it will be flipped for you. (remember to do the same with any bump/trans maps.)