calum5 opened this issue on Jun 06, 2003 ยท 14 posts
RodsArt posted Fri, 06 June 2003 at 7:08 PM
I find that when there are many objects in a scene, the program, rather than map out each one, converts the appearence of them to cubes. Kind of like an overload failsafe. It can't read that many at one time. I don't think there is a fix for that. In your last scene there must have been tons of objects. Happens when I do intricate models too.
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Ockham's razor- It's that simple