nietojo opened this issue on Jun 06, 2003 ยท 17 posts
antevark posted Fri, 06 June 2003 at 10:03 PM
More like 5 to 50, depending on how close to the water you want the camera to be. Just create a wavy looking cylinder in the terrain editor and multi-replicate them along one axis. Group them, add texture, and animate them moving forward.