amlaborde opened this issue on Jun 07, 2003 ยท 6 posts
loraxxx posted Sat, 07 June 2003 at 1:35 PM
i do it this way....
1)create a V3 with all the headmorphs injected; save to a library as "face figure;"
2)create a character using "face figure;"
3)spawn a morph to the figure; i also save the dial poses to a library for a later date....
4)save the new figure--either to a new library or as a .pz3
now i can use a "morph manager-style" program to delete any unwanted/uneeded shaping morphs from the head (or just use the appropriate "remove all" poses); leaving me a V3 with the new face....
this probably takes longer than momcat's (hi momcat!) method, but it works for me....