webrabbit opened this issue on Jun 10, 2003 ยท 7 posts
Spit posted Tue, 10 June 2003 at 9:48 AM
Displaying the scene doesn't use the real textures, only reduced thumbnails of them. When you render, all the textures are loaded up full size (yes, full size, not the size of the jpg). And they take gobs of memory. Most people worry about polygon count when they really should be worried about pixel count.