winter opened this issue on Jun 11, 2003 ยท 6 posts
hauksdottir posted Wed, 11 June 2003 at 2:55 PM
The problem with Animation Master would be the export file types. I don't believe that you can export .obj files (the program uses its own spline & patch way of building 3d models, IIRC). Poser prefers obj but can import 3ds and dxf files. Once you get the moddel into Poser, you need ProPack or P5 for the Setup Room. That is where you apply bones. There are programmers who can do this all mathematically by opening the .cr2 in a text editor and sticking in the right lines of code. Those of us who need to see what we are doing find it easier to bring in the bones from something similar and then adjust them. Carolly