Forum: Poser - OFFICIAL


Subject: Bump maps and trans files

amlaborde opened this issue on Jun 11, 2003 ยท 5 posts


JoeBlack posted Wed, 11 June 2003 at 6:43 PM

Bumpmap: Convert your texture map to grey scale, and then invert its colours, to make it a negative image. Save it and load it as a bump map; Poser will ask to convert it to a BUM file, so let it do so. Dark areas will be lowered, light areas aill be raised (or is it the other way around?lol) Transmap: Black is transparent, white is opaque (black is what's transparent, white is what's visible). Use your selection tool in whatever program you use, and select around the template. Fill the template areas with black (RGB 0,0,0). Then invert the colours of the image (turn it negative) so that the template areas are now white and the surrounding areas are black. Now, say you want rips in a dress: use black and draw the rips and tears within the template areas. Save the file. In Poser, in the material editor, load the transmap into the transmap box; set transparency max to 100% and make sure the highlight is set to 0%, and is black in colour. This is how I usually create transmaps/bumpmaps. Some people say Poser doesn't do bumpmaps well, but I'm a relative newbie to these areas and I don't know how else you can do them. Hope it helps :) JoeBlack