capsces opened this issue on Jun 12, 2003 ยท 31 posts
Jaager posted Thu, 12 June 2003 at 10:31 PM
Dodger, that is the (as of now) ultimate method. In discussion here is a clothing figure - that may not may not even have morph channels to override. As I said already today, somewhere else, if you have finished character fitting morphs and intend them to be used solo, then having a batch of character fit injection poses - each using the same slot (because they are meant to be used in exclussion of any others) is about as lean as it gets. It is what I do with character morphs for the human figures - one slot - hundreds of different options for it. For the human factory shape CR2 files - I split the head from the body - as far as morphs are concerned. But for the Mil figures, it takes a lot of body morphs to equal one serious head morph in size. The same situation with V3 is off the scale- the head is so much larger.