seaturtle opened this issue on Jun 13, 2003 ยท 16 posts
DominiqueB posted Fri, 13 June 2003 at 1:46 PM
Here is the easiest way, go to Detail>Points>Unweld, and voila all the polygons are now separate entities, that is all there is to it. With all due respect to Steve Cox's wonderful UvMapper, all your UV mapping should be done in Lightwave which has really great uv mapping functions.
Dominique Digital Cats Media