Forum: 3D Modeling


Subject: Modelling in Layers Scheme

loganarts opened this issue on Jun 14, 2003 ยท 13 posts


loganarts posted Sat, 14 June 2003 at 5:44 PM

What i did was deconstruct a mesh into sections and organize the building process.... Im pretty sure all folks here use this scheme ( my good friend ZYTROX was doing the same thing in his models when i first talked to him about it) but i just wanted to share my personal notes about it. The good thing about this method is, i believe, to have all the mesh under control. I go building bones muscles etc in every section of the model pretty much like Mental Ray renders... so i take the arm and go from bones to character loops at once, then i move to the chest and so forth. Also having a bone structure done for example i can picture the final result much more clearly than just a volume model... Anyways, this is just a try to put things together in my mind so any other notes about this will be extra important to me. thanks a lot for reading this artists, loggie