Forum: 3D Modeling


Subject: lights+textures / mesh+rig

loganarts opened this issue on Jun 15, 2003 ยท 10 posts


ElectricAardvark posted Sun, 15 June 2003 at 11:55 AM

I'm curious how you handle the limits in the face rig joints. Are they set to limit to natural movement, or are they limitless, so you could easily over extend our intended expression? Did that make since? Nice head btw.