Forum: 3D Modeling


Subject: lights+textures / mesh+rig

loganarts opened this issue on Jun 15, 2003 ยท 10 posts


loganarts posted Sun, 15 June 2003 at 5:22 PM

Heyas modelers, Thanks a lot for the comments:):):) Electric, they are tottaly free of joint limits so we can pose the expressions the way you want all the time. U can also create poses and save them (in XSI) and then just load the poses in the time line and animate like that.... also u can link morphs to the bones deformations and have even more subtle deformations in the exppression. ALSO again u can link bump maps to bone deformation to go extreme in details in the skin...... It is virtually limitless the options.... cheers loggie