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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 21 6:06 am)



Subject: What is wrong here? :-(


Darth_Wookie ( ) posted Mon, 16 June 2003 at 12:30 AM ยท edited Fri, 22 November 2024 at 11:05 PM

file_62979.jpg

I dont know what is wrong with my model here, I have been using this model for quite a while with no problems, and suddenly I have these brown patches in rendering. I tried putting the original geometry file back in and no luck. Does anyone know whats going on here and how I can fix it? Thanks!


Valandar ( ) posted Mon, 16 June 2003 at 12:38 AM

This is rendered in P5? If so, apply a texture map, any texture map, to the Displacement node, with a displacement of .000001, and enable Displacement in the Firefly renderer. Two-sided faces do things like this in P5.

Remember, kids! Napalm is Nature's Toothpaste!


Darth_Wookie ( ) posted Mon, 16 June 2003 at 12:49 AM

The displacement map thing didnt work :-(


3ncryptabl3_lick ( ) posted Mon, 16 June 2003 at 2:25 AM

I have goten something similar to this by over producing a spotlight. When i say that, I mean, raising and lowering values ALOT between renders as well as moving them. I'm probably way of base though. I couldn't say for sure this is what your experiencing. Questiong: would you say those patches corespond to the figure meshes (robe's) geometry? That is to say, if you switched to a mesh view, would that triangle near the centre BE a triangle in the mesh? Just wondering, it may narrow it down to a mesh-fart (with what and why i dont know) rather than a texture.


bloodsong ( ) posted Mon, 16 June 2003 at 4:17 PM

heyas; i dunno, but it looks as if somehow you have two identical clothing meshes that aren't exactly overlapping. if it's only in rendering.... um, did you change any polygon smoothing options?


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