nuski opened this issue on Jun 18, 2003 ยท 13 posts
Slakker posted Wed, 18 June 2003 at 5:19 PM
Nuski, with the engine improvement on video games these days, The possibilities are endless. For myself, when Half-Life 2 gets released (If i decide to buy it) i'll be able to model things with 2 or 3 times the polycounts i can now with Half-Life. My models right now have to stay under 1000, and those are the detailed ones (the models you see in your hands, the ones you see on the ground have to be around 300)